Given the $5,000 price tag, the Insta360 Pro 2 clearly isn't meant for everyone, but based on the list of specs and features, it should solve many pain points faced by the professionals - especially on the mobility side, which will hopefully lead to more interesting VR content in the very near future. This, of course, also allows Insta360 users to quickly preview their content - even if in 8K - on smartphones. ![]() Insta360's answer to this is its "CrystalView" technology: This one-click conversion essentially slices up an VR video into little segments, and then Insta360's mobile video player can apply fixed foveated rendering, so that only parts of the VR video are rendered at full quality at any instance, thus vastly reducing the system resources required. While it's nice to have 8K VR content on hand, the best playback equipment that most people have is the smartphone, which isn't powerful enough to render 8K video. The latter offers the same 30 fps frame rate for live monitoring while within a five-meter range, which still serves as a handy backup should your Farsight kit run out of battery (it should be good for three hours) or is out of service.Īnother bottleneck that Insta360 is trying to solve is the playback ability for the general consumer. But for those who aren't too fussed about audio, they can simply use the Pro 2's four built-in mics instead.Īlso found near the top of the Pro 2 are two new antennas: One for GPS and the other for WiFi. That way the users are no longer limited to sticking their own recording devices to the bottom side of the 360 camera. The company found that those who carry its original Pro around tend to use their own audio recording equipment, so to make their lives easier, it's added an extra pair of 3.5mm mic-in jack plus a USB port near the top of the Pro 2. Given the seemingly impressive FlowState stabilization here, the Pro 2 will likely see more mobile usage. ![]() Not much has changed for stills: The Pro 2 benefits from the same-old 12K multi-photo composite mode using post-processing stitching, and it supports up to 7,680 x 7,680 in 3D with real-time stitching. Likewise for 360 live-streaming which supports up to 4K 2D at 30 fps (4K or 8K 2D clips of the same frame rate are stored simultaneously per lens) or 4K 3D at 30 fps (4K 3D or 6K 3D clips are stored). It's worth pointing out that the original clips per lens are still saved to the microSD cards in this mode, so should something go horribly wrong with the auto stitching, you can always just grab the original files and stitch manually. By subscribing, you are agreeing to Engadget's Terms and Privacy Policy.įor those who prefer the old quick and dirty way, you can still toggle real-time stitching and have the stitched footage stored on the full-size SD card, but you'll only get up to 4K 3D at 30 fps - still a slight bump from the old 24 fps limit.
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